Game Theory and Behavior
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Description
An introduction to game theory that offers not only theoretical tools but also the intuition and behavioral insights to apply these tools to real-world situations.This introductory text on game theory provides students with both the theoretical tools to analyze situations through the logic of game theory and the intuition and behavioral insights to apply these tools to real-world situations. It is unique among game theory texts in offering a clear, formal introduction to standard game theory while incorporating evidence from experimental data and introducing recent behavioral models. Students will not only learn about incentives, how to represent situations as games, and what agents “should” do in these situations, but they will also be presented with evidence that either confirms the theoretical assumptions or suggests a way in which the theory might be updated.Features:Each chapter begins with a motivating example that can be run as an experiment and ends with a discussion of the behavior in the example.Parts I–IV cover the fundamental “nuts and bolts” of any introductory game theory course, including the theory of games, simple games with simultaneous decision making by players, sequential move games, and incomplete information in simultaneous and sequential move games.Parts V–VII apply the tools developed in previous sections to bargaining, cooperative game theory, market design, social dilemmas, and social choice and voting.Part VIII offers a more in-depth discussion of behavioral game theory models including evolutionary and psychological game theory.Instructor resources include solutions to end-of-chapter exercises, worksheets for running each chapter’s experimental games using pencil and paper, and the oTree codes for running the games online.
Additional information
Weight | 1.46 kg |
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Dimensions | 3.81 × 21.11 × 23.65 cm |
PubliCanadation City/Country | USA |
by | |
Format | Hardback |
Language | |
Pages | 768 |
Publisher | |
Year Published | 2022-12-6 |
Imprint | |
ISBN 10 | 0262047292 |
About The Author | Jeffrey Carpenter is James Jermain Professor of Political Economy at Middlebury College. Andrea Robbett is Associate Professor in the Economics Department at Middlebury College. |
Table Of Content | Preface xviiAcknowledgments xxiI Introduction to the Theory of Games 1 Games of Strategy 32 Game Representations 19II Solving Games 3 Dominated Strategies 414 Equilibrium 655 Mixed Strategies 856 Equilibrium in Nonmatrix Games 1077 Equilibrium Selection 137III Analyzing Sequential-Move Games8 Subgame Perfection 1619 Finitely Repeated Games 18310 Infinitely Repeated Games 205IV Incomplete Information11 Simultaneous Games of Incomplete Information 22512 Signaling: Sequential Games of Incomplete Information 24513 Auctions 277V Bargaining and Cooperative Game Theory 14 Non-cooperative Bargaining 30715 Cooperative Bargaining 33116 Cooperative Game Theory 34717 Matching Market Design 371VI Social Dilemmas18 Social Dilemmas 39719 Public Goods 41120 Common Pool Resources 427VII Social Choice and Voting 21 Social Choice 45322 The Paradox of Voting 49123 Voting with Private Information 511VIII Behavioral Extensions of Standard Theory 24 Belief-Based Learning 53325 Evolutionary Game Theory 54526 Quantal Response Equilibrium 57527 Level-k Reasoning 59728 Psychological Game Theory 619Appendix 645References 661Index 679 |
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